No matter what your job is now, knowledge is key. You only get better by knowing more, and it’s a never-ending cycle. You just can’t stop learning. Companies know that their best shot at being successful in our over-competitive business world is to have knowledgeable employees. But nobody is born a know-it-all. That’s why Learning and Development departments will have such an important role in always improving employees’ productivity. Continuous learning at work targets everyone in a company, from new hires to top management, and L&D professionals themselves. There’s always room for improvement.
In the multi-device, multi-screen world of the workplace, the question is not whether or not to adopt a responsive design for any business website, but rather when to do that. With increasing numbers of mobile devices used by everyone, more and more business problems solved or eased by these devices in the workplace, and higher demands and expectations from the modern, mobile employees, it’s only a matter of time until responsive design will take over all the virtual world. Businesses need to adapt to this reality and make efforts to provide a total mobile user experience for their employees.
The use of games for business training purposes is still a technique that is met with a certain dose of skepticism. The fun and entertaining nature of games goes against the serious attitude of business. Add to this a faulty implementation of gaming principles and mechanics in a training program, and no wonder there are plenty of managers who consider gamification a joke. But gamification can lead to impressive outcomes, and the main reason for this is that it drives engagement.
Instructional designers are like sailors navigating through rough waters and they need to overcome all challenges that the three major currents – technology advances, business needs, and learner demands throw at them. Only the best survive and reach their destination of successful training. And when they do, they set sail to the next journey. After all, a calm sea never makes great sailors. Let’s take them one by one and see what can instructional designers do to be on top of them every time?
Velfies and bite-sized learning: bite-sized learning is cheap, offers just-in-time support, can be accessed on mobile devices, and keeps employees engaged during the learning process; videos are the most engaging type of learning materials. What happens when you combine bite-sized learning, videos, and the familiarity and comfort of selfies? The answer is training velfies.
The mobile worker is among us. Are you aware?
It happened smoothly, one day after another, one technological advancement after another. It crept like a bug in every office space and in every workplace setting. We can no longer consider him or her to belong to a science-fiction, tech-reliant future. The mobile employee is HERE, NOW!
Even though both social learning and social media witness a lot of human interaction, social media plays a very small role in social learning in the workplace. Instructional designers need, besides real face-to-face collaboration during the learning process, a digital watercooler around which employees gather, have high quality conversations and discuss about possible solutions to business problems.
Personalized learning in the workplace means that a training program must connect the right employees, with the right learning resources, at the right time. A cloud-based LMS can help you implement a successful customized training program, but you mustn’t rely just on technology for this. Only your team has the power to give a human touch to workplace learning.
As I always keep my promises, this post continues addressing the topic of how our senses influence the learning process. Hearing, touch, smell and taste, besides sight, can all be included in a an online learning experience. Read on to find out more.
When it comes to sensorial learning, traditional face-to-face courses have the upper hand over online courses. Instructors can tap on all five senses when teaching in a physical setting. However, it’s not impossible to make online learners “feel” the course.
This first part will deal only with sight, as it’s the most important sense in learning and deserves a blog entry on it’s own.