Author

Raluca C

onboarding process
3944

Exploring the onboarding process

Managers

The onboarding process of new employees should be very important for any organization. There are many ways to design a successful onboarding process, but odds are employees will stay longer and be more productive if a company manages to handle this properly. So make the first impression your organization leaves with a new employee a powerfully positive one!

Training Needs Analysis for the future
5226

Doing a Training Needs Analysis for the future

Managers

Running a general training needs analysis when there isn’t one particular burning area gives L&D specialists time to be thorough and look at the big picture rather than figuring out how to quickly patch-up something. Learning is a process and having defined paths that are right in line with where the organization is going is the most effective way to achieve good performance.

tna for existing content
3807

How to do a TNA for existing content

Managers

The L&D department keeps designing and buying programs that may have had their share of freshness, taste and utility at one point but end up moving forward solely out of inertia. That’s why every so often it’s good to take a good look at the entire database and figure out what is still of value and what has to go. Running a training needs analysis for existing content is therefore the best solution.

training needs analysis
4886

The need for a Training Needs Analysis

Managers

The L&D department responds positively every time when it’s asked for a certain learning intervention. Yet there are instances when situations can’t be fixed with training, instances where there are existing modules that can very well do the job and instances when something altogether new needs to be created. In order to positively identify the most appropriate course of action, a training needs analysis has to be conducted.

neuroscience of attention
4772

The neuroscience of attention and why instructional designers should know about it

Instructional Designers

Attention is a cognitive process that is closely related to another very important aspect of learning: memory. A certain learning intervention is deemed successful when the participants are able to remember and apply what was taught. For e-learning designers who face the challenge of creating quality modules that facilitate information retention and transfer it’s important to know how the brain works when it comes to attention.

benefits of xAPI
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Top 3 benefits of xAPI in a training environment

Instructional Designers

Corporate learning itself is moving towards a new era. While e-learning remains the main L&D tool, xAPI comes to link this with all the other formal and informal learning instances for a better experience and more efficient planning and reporting. Tune in to find out more about the advantages that come along in an organization that includes xAPI in their training strategy.

desirable difficulties
2631

Desirable difficulties during the learning process

Instructional Designers

In order to be effective, learning needs to be done with some effort. That doesn’t mean that all the gimmicks learning professionals come up with to make it easier and more fun are counterproductive. Nor does learning have to be torture. The key are those desirable difficulties that make the brain work out. There may be some discomfort but the results are worth it – just like in the case of regular gym sessions for the body.

marketing techniques for e-learning
2456

Why L&D professionals should know a few marketing techniques for e-learning

E-learning

Corporate learning specialists tend to spend a lot of time and effort on providing quality e-learning content and expect employees to just jump at the opportunity to enroll. Even with the best programs available engagement scores are rarely as high as L&D managers would like. But with the use of simple marketing strategies, that can change.

Instructional Design Thinking
6047

The 5 steps of Instructional Design Thinking [INFOGRAPHIC]

Instructional Designers

There is a lot of academic literature on the innovation process, how it works and what techniques we can employ to get our brain to create new and different ideas. As far as the design process is concerned, Herbert Simon’s article The Sciences of the Artificial from 1969 is still very influential today. Design Thinking involves five steps: Empathize, Define, Ideate, Prototype and Test.

benefits of video games for adult learners
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Cognitive benefits of video games for adult learners

Instructional Designers

There is a lot of academic literature to show that video gaming brings about improvements in a wide variety of perceptual, attentional, and cognitive abilities. The potential video games have for positive improvements of the brain ranges from teaching young children to perform complex tasks to training workplace professionals to become more efficient in their jobs.

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