Tag

mastery

training for competencies

Training for competencies or merely for skills? A no-brainer, really

E-learning, Instructional Designers, Managers

Employees can be trained either to acquire more skills OR for developing their competencies. These are not the same thing and their value is not equal in the workplace. Skills are very specific activities, some more complex than others. Competencies are the capability of employees to apply a set of related knowledge, skills, and abilities required to successfully perform critical work functions.

benefits of using VR in training

4 benefits of using VR in training

E-learning, Instructional Designers

Many industries use VR technology for training and many more consider using it in the future. Besides the wow-factor, the affordable-ish price and the fact that it can be measured, here are another 4 benefits of using VR in training: it increases learner engagement and retention rates, helps learners gain mastery faster and improves employee performance.

Velfies and bite-sized learning

Velfies and bite-sized learning: a recipe for training success

E-learning, Instructional Designers

Velfies and bite-sized learning: bite-sized learning is cheap, offers just-in-time support, can be accessed on mobile devices, and keeps employees engaged during the learning process; videos are the most engaging type of learning materials. What happens when you combine bite-sized learning, videos, and the familiarity and comfort of selfies? The answer is training velfies.

gamification techniques

Top 3 gamification techniques for your business training

E-learning, Instructional Designers, Managers

There are many ways to include gamification in a business training strategy, so L&D professionals need to test various techniques to find out exactly which ones best suit their specific organizational learning needs. While there is no perfect recipe for this, including levels of progress, rewards and offering instant feedback could be part of a success story. Read on to find out more about each of these three gamification techniques.

Millennials + Video = Love

Millennials + Video = Love

E-learning, Learners, Managers

Millennials in the workplace. Love them or hate them, they are here to stay. And you have to adapt your ways of office training if you want to benefit from the sometimes surprising minds of the largest generation today. Because between a cat video and an Instagram post there can be a tutorial on how to create extended reports in SalesForce or any other video related to a tough task everyone else avoids to do. Video learning rocks!

Gamification: the spoonful of sugar for the training medicine

Gamification: the spoonful of sugar for the training medicine

E-learning, Instructional Designers, Managers

Remember Mary Poppins and her supercalifragilisticexpialidoceous way of teaching the Banks children to enjoy all things in life, even those they didn’t really want to do?

E-learning professionals had to come up with ways of keeping all the corporate Janes and Michaels engaged with their courses. They found that the equivalent of the spoonful of sugar for the training medicine is using gamification in their training.

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