Monthly Archives

November 2016

gamified content in training courses

The power of gamified content in training courses

E-learning, Instructional Designers

Games can be an important asset when it comes to company training programs because they attract learners and make them connect on a deeper level with the content. And let’s face it, people like games. They like the challenge, the competition and the gratification it offers. But if we want to use games at their highest potential, we must keep in mind that the purpose of games in training is to aid the process of learning.

the MATRIX Blog turns one

Anniversary edition: Top 10 posts of the MATRIX Blog

News

It’s November 10th and the MATRIX Blog turns one! After exactly 12 months and 69.023 written words in more than 80 posts, the MATRIX Blog is in the first 20% of all e-learning blogs. Here is the list of the 10 best performing posts that contributed to its success.

adult learning

3 Brain science insights about adult learning

E-learning

Even though every adult is different and the brains act differently during the learning process, there are some things that all adult learners have in common. If you’re in any sort involved in designing courses for adults, you might want to tune in, as I’m about to go into three brain science insights that are true to all learners.

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